Monday 28 April 2014

Finishing the project

The model has been imported to UDK, and lighting added. I had intended to rig and animate the character model but time didn't allow for it at the end of the project. My attempts at rigging the Batman model resulted in his wrists tying into knots. I could not find any clear error in the geometry, so he remains static within the batcave diorama environment.

Also i had intended to look at using a material to create a cell shaded effect to better mimic the look of the comic book that i was trying to achieve. I looked at this tutorial, but once again time didn't allow for this to be implemented.
https://forums.epicgames.com/threads/863316-Edge-Detection-or-quot-Borderlands-quot-style-shader-in-UDK

At the end of this project, I'm glad to have finished it, and to have finished it at all is a greater success than i would have predicted in the weeks that have passed. I found the environment creation aspect of this project difficult, it is not what i enjoy modelling and what i have found most difficult is occupying the space with additional objects.
All in all, i have tried to create a moody atmosphere like i found when reading the Dark knight returns. Below is the rendered matinee.
https://www.youtube.com/watch?v=80L-HvMqhKg

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